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Showing posts from April, 2020

Slow progress towards 0.4

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Our last blog post was over a month ago, how time flies! As our regular followers will likely know, bitshift is a 2 man studio, me (Fabian) and my brother (Bronson). We have both been super busy recently and have had little time to work on Trains & Things lately. Some of this busyness comes from the Corona virus and looking after family. Some from work and some from other life things going down. On the programming front, 0.4 is about ready. The company panel overhaul is complete! But what exactly does that mean you ask? It means we have reworked the whole of the company panel to be sweet. The major part of this is breaking it down into tabs and the finances tab involved breaking down the game internally storing revenues and expenses for each quarter instead of just showing you a block of revenues and expenses since the company had begun. This means you can tell each quarter very quickly if you are improving or not. New company panel W.I.P Also here we have removed the op...