We have decided to rename our company from Black Carbon to Bit-Shift! We have also scored a new domain bit-shift.io and website. This should be up and running in a few weeks as we fit around study and work.
Our last blog post was over a month ago, how time flies! As our regular followers will likely know, bitshift is a 2 man studio, me (Fabian) and my brother (Bronson). We have both been super busy recently and have had little time to work on Trains & Things lately. Some of this busyness comes from the Corona virus and looking after family. Some from work and some from other life things going down. On the programming front, 0.4 is about ready. The company panel overhaul is complete! But what exactly does that mean you ask? It means we have reworked the whole of the company panel to be sweet. The major part of this is breaking it down into tabs and the finances tab involved breaking down the game internally storing revenues and expenses for each quarter instead of just showing you a block of revenues and expenses since the company had begun. This means you can tell each quarter very quickly if you are improving or not. New company panel W.I.P Also here we have removed the op
Just a quick one, we have released a hot fix for version 0.2, build 1797. We have disabled most of the water shader as there are still some issues with Godot we are waiting to be fixed which has caused some random problems with water. And we simply have removed the water from New Zealand for now as it has its own special problem. Also note that you should delete the project.godot file in your Trains And Things directory, this is a new issue we found over the weekend which causes the game to display the incorrect version number and will stop you being able to join other plays if there is a version mismatch. Finally, we have added in some log supplies into New Zealand map as this resource "chain" was incomplete.
We've been plugging away at the next major milestone which still needs a catchy name. No not COVID-19, the last thing we want to do is take advantage of the panic and fear. As mentioned previously we have been working on adding the China map! We looked at the Shenzhen region but found the region was extremely flat and geographically boring. So we have opted for the Beijing area which is still very flat, but at least has some water ways and mountains. China - Work In Progress On the programming side, one of the big new features we have been working on is the Event (or notification) system. This basically popup events in the bottom right of the screen notifying the player of significant game events. This was implemented primarily as a means to help players in PvP games have some idea how their company is tracking without needing to keep the Shares panel open. We have added in a quarterly report here also to you also don't need to have your own company panel open all the