July, 2017
We've made some good progress this month. We have a game now that is starting to look like a game. We have ploughed through a number of godot bugs that have been holding us back.
Audio has started going into the game. Some nice polish is starting to occur, we now have configurable options! We also now have the game up and running on windows.
As we have crushed the major obstacles in our path and have a game now worthy of screenshots. So now it is time to officially announce Trains & Things to the world.
This means we will be taking a slight break from making games to telling people about what we have been doing here at bitshift.
Head over to the trains & things website to see a whole host of new information and screenshots!
Audio has started going into the game. Some nice polish is starting to occur, we now have configurable options! We also now have the game up and running on windows.
As we have crushed the major obstacles in our path and have a game now worthy of screenshots. So now it is time to officially announce Trains & Things to the world.
This means we will be taking a slight break from making games to telling people about what we have been doing here at bitshift.
Head over to the trains & things website to see a whole host of new information and screenshots!